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Technology:

In Red Room Software we believe that the best engine for our needs is the one created by ourselfs.

Following this idea we have development a full solution which let us development our software in a simple and effective way but without forget the needs, of quality and functionality, of the XXI century software.

Our engine uses the Microsoft DirectX APIs for the needs of our projects , this is, graphics, sound, and input devices management. From the user side the utilization of Microsoft Directx warranty a maximum compatibility with his computer hardware, and ensures a maximum exploit of his hardware capabilities.

Another belief we have in Red Room Software is which our software must adapt to the characteristics of the computer in which it is used, and not the opposite.

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Our engine lets a ample variety of configurations which the user can modify to fit our software to the characteristics of his computer, this options includes the graphical and sound quality and also how the input devices, which the user will use to control the game, must work.

 

This is our technology, a technology ready to serve the user needs, we think it must be in that way, and in that way we had created it.

Jose David Tuero Rodriguez
Red Room Software Chief Coder

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